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SPECIAL DELIVERY · BETA

Slice Street

Small steps.
Big delivery energy.

SLICE ST. DELIVERY CO.
DELIVERIES0 / 1
POINTS0
HEARTS♥ ♥ ♥
First hot orderOVERHEAD
HOT PIZZA. BRAVE LITTLE LEGS.

Ready to deliver?

A sharper route through Taiwan: overhead, isometric, then real 3D. Complete the eighteen-route introduction and keep competing on fresh endless contracts.

3 HEARTS · ENDLESS VERIFIED DELIVERIES
PIZZA HEAT55s

Watch the traffic. Deliver to the door with the pizza marker.

ARROWS / WASD · MOVE   SPACE · JUMP IN 3D   P · PAUSE

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    THE DELIVERY FIELD GUIDE

    How to play

    Find the marked door. One completed delivery banks its points and opens a new route.

    Arrow keys or WASD to hop. Hold a key or direction button to keep moving. Swipe for a single hop. P or Escape pauses.

    Competitive inputs are verified in short checkpoints. Completed deliveries stay banked, retries keep the same accepted moves, and a published score keeps growing with later verified clears. Practice tours never change ranked progress.

    Deliveries 1–6 use overhead hopping and 7–12 use isometric hopping. From delivery 13, move freely in three dimensions: run up ramps, jump broken catwalks and ride cargo lifts to rooftop doors. Hold two movement keys for diagonals. Press Space or tap JUMP once per jump. Up heads toward the houses; Keep overhead view shows the same heights and jump rules.

    PRACTICE A ROUTE

    Preview levels

    Route tours are practice. Try any route without changing or publishing your competitive score. Competitive runs always start at delivery 1.

    Route tour · practice only